House Rules: Spell list - Mana Frosts

by Darren Weston

Date: Sun, 29 Sep 1996 00:30:41 -0400 From: "Wyatt R. Lavigne" To: Multiple recipients of list Subject: Mana Frosts...finally [By Darren Weston]

My friend Darren made this list for his now 52nd level Arcanedrake, Magician (original profession) now Archmage/Arcanist. Her name is Treahl Darkmane a Rohhrim from Middle Earth. Now she is upon Kulthea. She was around 14th to 19th level when she made this list. This was before she became Lorgalises aprrentice and then by accident killed Andraax with a 500 megaton bomb, Folenn is toast. It was a large involed quest to get Andraax back in tip top shape. The PC's went to the Eastern hemisphere to recover the Chalice of Memory and the Vial of Life. The players and character wanted to lock her character in a box or dimenional cage and did so for awhile as she had become really unstable after blowing up Folenn. She developed a new personal while Treahl hid from the acts she has done. Now she is on the path to reacovory and she wants to kill Lorgalis because of one slight lie he told her and he wants to kill her because she said Andraax was dead and never coming back even though she knew that her freinds may find a way to bring him back. Now she is just nasty. Argualbly the toughest character in the party although the 50th level Paladin comes close and so does the 42nd level Fighter/Xiosian and the 32nd level Dwarf who has been taught how to make nukes and Rail Guns. (Ragnar has decided that unless he is upagainst somthing of equal technology he will store the rail gun until needed. The Rail Gun has an automatic sensor and targeting computer that will fire when any identified target crosses it's line of fire. It will give a visual of any potential foe that has not been encountered before and promt for instructions to fire upon this foe on sigth or not to fire upon it. It will only fire when ragnar holds the trigger down and it will only fire on known targets it is supposed to fire upon. The ammo is .25 of a cubic centimeter. All antigrav and inertial dampanters have been built in. Needless to say at 60 rounds per second traveling at 15 000 meters per second it wont stop for most armors. (Mabey Galvorn or Star Iron) Even if it does stop it the shoch alone may be enough to kill the occupant inside.)

Any ways enough of my campaign here is the list. Mana Frosts By Traehl Darkmane

Level	Spell			Area of Effect	Duration	Range

1	Ice Touch		1 hand		10 min/lvl	self

2	Cool Solid		1cu' / rnd	24 hrs		10'

3	Wall of Cold		10'x10'x1'	1 rnd/lvl	100'

4	

5	Chill Solid		1cu' / rnd	24 hrs		10'

6	Frost Armor		1 target	1 min/lvl	10'

7	Cold Ball (20'R)	20'R		-		100'

8	Ice Blade		self		1 rnd/lvl	100'

9	Circle of Cold		20'R		1 rnd/lvl	100'

10	Cold Ball (40'R)	40'R		-		100'

11	Greater Ice Blade	self		1 rnd'lvl	100'

12	Water to Ice		10cu' / lvl	P		100'

13	Chill Metal		1cu' / lvl	24 hrs		10'

14	Ice Armor		1 target	1 min/lvl	10'

15	Cold Ball (60'R)	60'R		-		100'

16	Battle Frosts		20'R		-		30'/lvl

17	Wind of Frost 		200'x20'R cone	1 rnd/lvl	200'

18	Frost Aura		5'R		1 rnd/lvl	self

19	Rain to Snow		1 mile/lvl R	V		1 mile/lvl R

20	Long Frosts		20'R		-		100'/lvl

25	Ice Storm		50'x50'x50'	1 rnd/lvl	100'

30	Death Frost		1 target	1 rnd/10%	10'

50	Storm Call		varies		varies		10'/lvl

All spells on this list are similar to spells of the same name. As it is a variant of Mana Fires most spells of higher level have similar effects with the exception that they do cold damage rather than fire. (ie cold crits instead of heat). Frost Aura is the analogous spell to Immolate (doing crits to people within 5', crits to people help and crits to people who attack, etc as theother spell). If there are any other questions - let me know.

email Traehl at:

ae571@freenet.unbc.edu

Thanks for your ear,

Wyatt


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