Artifacts

Armband of Toughness: Black armband with white fist embroidered on it. Increases hit total by 25%, wearer ignores all stun results.

Iron Skin: Skin tight, non-encumbering AT-20. May be worn while using Adrenal Defense. Fits all man sized humanoids. Can't cast channeling or essence spells while wearing. Doesn't cover head.

Lornon's Lute: +20 lute, casts 20 pp per day from Controlling Songs (p. 125) , when using that list persons lute playing skill is added to BAR.

Mirror Shield: Wall shield with reflective surface. All spells cast against the wearer must resist vs. level 15 or be reflected back at the caster. Only affects base spells.

Mordaks Rune: Powerful rune, lowers lowest stat by 5 (temporary and potential) but increases highest stat by 1. Can raise past 101.

Potion of Attribute Gift: Lowers all stats by one (temporary and potential), giving them to nearest being. Cannot raise a stat over 101.

Power Blade: Can be charged up at the cost of 2 pp per +5 bonus to a maximum of +30. When fully charged also gives electricity critical. Can be made to slay a specific individual for 20 pp. Charges last for 24 hours.

Ring of Deadly Invisibility: Makes wearer invisible, even after striking or being struck. However, drains one random stat (temporary and potential) by 1 each round worn.

Teleportation Loom: Any scene of a real place made on this loom can be gone to by stepping through the tapestry.

Vampire Sword: Broad Sword with dull green blade and black hilt. Unholy. For every 2 hits delivered to a living being, wielder gets 1.