Magic Weapons

Ankh of Turning

Attacks as +70 Flail. Increases wielders DB by 60. It is Holy and inflicts additional Heat and Impact criticals. Every Undead within 100 m 20th level must make a RR at -50 against a level 20 attack or be dissolved instantly, every Undead > 20th level must make a RR at -50 against a level 50 attack or fight at -50%.

Dagger of Kla'Thyr

Kynac +30 Magic; may be thrown double range; when thrown, resolve attack as Two-hand sword; returns at the end of the round via Teleport.

Demon Hunter

Longbow +50 Magic; Slaying vs. Demons and Chaos Demons; It carries a rune of +50 OB for 1 shot 1x/day.

Demon Slayer

Mace +100 Mithril; Slaying vs. Demons and Chaos Demons; It increases the wielders DB by 30 and carries a rune of +100 OB for 1 attack 1x/day. 3x/day it may release an Absolution Pure (lvl. 30, -50 RR) when it hits a target.

Excalibur

Two-hand sword +100 Mithril; x3 damage; Criticals +3 Levels; 7 Runes +100 OB for 1 attack 3x/day; +30 DB; +30 ST; +30 CO; Fumble 1

Fyndhorn Elven Longbow

Longbow +25 OB; +50 OB, +35 DB if used by an elf; +100 OB, +60 DB if used by the Elven King; Fumble Range 1. It may cast up to 120 PP per day from the Open + Closed Channeling Lists. The bow inflicts additional Electricity and Impact criticals and all criticals are modified by 3 levels in severity. The bow does x3 damage and allows the user to fire 2 additional arrows per round. It slays all evil beings and evil creatures which try to hold it receive an "E" Electricity, Impact, Heat and Cold Critical each round.

All of the bows characteristics are doubled if the bow is used in Lorien.

Fyndhorn Elven Longsword

Longsword +35 OB; +70 OB if used by an elf; +100 OB if used by the Elven King. Fumble Range 1. It may cast up to 120 PP per day from the Open + Closed Channeling Lists. The sword attacks as a two-hand sword, does x3 damage, inflicts additional Electricity and Impact criticals and all criticals are modified by 3 levels in severity. The wielders DB is increased by +55 and he is protected as if wearing AT 20. It slays all evil beings and evil creatures which try to hold it receive an "E" Electricity, Impact, Heat and Cold critical each round.

All of the swords characteristics are doubled if the sword is used in Lorien.

Gloves of Energy

Leather gloves. +35 MA-Strikes; additional Heat, Cold, Impact and Electricity critical of equal severity.

Great Axe of the Dwarves

Battle Axe +20 OB; +50 OB, +40 DB if used by a Dwarf; +100 OB, +70 DB if used by the Dwarven King. The axe does x7 damage and inflicts additional Impact and Unbalancing criticals. All criticals are modified by 3 levels of severity and the axe slays Orcs, Troll, Giants, Demons and Dragons. Furthermore the axe bestows a ST and CO modification of +77 and grants x7 hits.

Hammer of the Universe

War Mattock +100 Mithril; x10 damage; Increase critical severity by 3 levels; Additional Impact and Unbalancing Criticals.

Infinity Bow

Longbow +45 OB; This bow fires Fire Bolts instead of normal arrows (apply attack to all within 3m). +1 attack; The bolts do x3 damage and inflict an additional Impact and Crush critical.

Lightning Bow

Composite Bow +30 Magic, that uses the Lightning Bolt Attack table; double range; 25 shots/day.

Magicans Sword

Broadsword +25 Magic, that allows the wielder to use a Directed Spell skill (which must be developed separately) as OB.

Magicans Wand

Wielder may make an infinite number of attacks, which are resolved on the Composite Bow attack table. +10 OB. Wielder may develop a "Directed Spells" skill with this wand. Made of enchanted wood, shaped like an odd root.

Minbari Battle Staff

20 cm silver rod becomes a Quarterstaff +25 Magic 1x/day.

Staff of Korob

Quarterstaff +50, Fumble 1. It inflicts additional Mana and Void criticals and increases the spell casting abilities of the wielder: x3 Spell Range, +50 Directed Spells, EAS do x4 damage. The staff may be transformed into a +75 two-hand sword which slays everyone. Use the wielders highest Directed Spell Bonus as OB for the sword.

Storm Sword

Broadsword +25 Magic; 1x/month whirling the sword causes a storm and allows the wielder to fire a +30 Lightning Bolt 1x/3 rnds;1x/day the sword may attack a target up to 100m away; 100 PP per day from Wind Law.

Sword-cane of Roderik Andara

A walking stick that hides a Long Kynac inside. It's sheer folly to determine the true nature of the weapon until one sees, where the rapier comes from. The weapon is +50 Mithril, Holy and increases critical severity by 3 levels. The sword-cane is protected against detection spells by a level 50 ritual. Wooden stick with a dragon shaped silver knob.

The Black Sword

Two-hand sword +50 OB; +100 OB, x6 damage, Fumble Range 1 if the sword has been joined with the demon. The demon increases ST and AG by +30, can cast +100 Fireballs once per minute and refreshes the wielders PP on command. The sword will return to his owner immediately if they should ever get separated. All criticals are increased by 3 levels of severity and may be modified 30. The demon can cast 100 PP per day from all Arcane lists.

The Sword of Azeroth

Two-hand sword +20 Mithril +30 magic = +50 total; slaying vs. Orcs, Trolls, Lichs, Dragons and Demons. Additional Heat and Electricity criticals; x3 damage; +30 DB (Aura); 1 Rune +100 OB for 1 attack 1x/day; 1 Rune +30 DB for 10 min. Detects and identifies enemies in 1000 m R. Speaks most mannish tongues.