Legend points
Legend Points (L.P.s) reflects the fame that carachters reach due to their actions; basically they are a good indicator of the possibility of carachters to be recognised by other persons.
L.P.s can vary from 0 to 50 and can be assigned by GM at his own discretion for particular actions or gestae of the carachter or any other reason related with fame.
A Fame check can be done throwing a d100 open ended modified by: distance, time and subject tables that follows; rolls 01-03 are automatic failure, any other result must be added at character’s total L.P.s and confronted with the following Fame table (it can be done for single person or groups).
Fame table
Total |
Status |
101-120 | Known |
121-140 | Famous |
141-160 | Very famous |
161-180 | Most famous |
181-200 | Legend |
201+ | (Demi God) |
Known: Known: people already heard your name and knows something about you.
Famous: Famous: people knowns who you are and what you did.
Very famous: Very famous: people knows you and you are generally very considered (positive or negative).
Most famous: Most famous: you are considered in the living "Top Ten" of your profession.
Legend: Legend: you are a legend, everyone knows you and probably you will be remembered in the future.
(Demi God): (Demi God): you are considered almost a God.
N.B.N.B.: Demi God status can be used only with persons doing the same, or a close related, profession of the character.
OptionsOptions:
One or both this options can be adopted by the GM. I suggest to adopt expecially the first one to encourage players in considering L.P.s.
1. You can add a percentage of the experience points gained in the game session equal to yours L.P.s at the total of experience points. (to encourage players in considering L.P.s)
2. One character with 10+ L.P.s arriving in a new place has a risk equal to his L.P.s to become the target of a killing attempt (serious or foolish GM discretion).
Distance table
Place |
Mod. |
Homeplace (city/town) | +75 |
Region | +10 |
Surrounding regions | 0 |
Far regions | -10 |
Very far regions | -75 |
"Out of map" | -90 |
Time table
Travelling and exploring regions far from your homeplace your fame will follow you with a sort of time gap, you must stay in one place for a time period before people starts to know who you are. So, bonus from this table can be used only to reduce to 0 any malus from the DISTANCE TABLE.
Time of stay |
Bonus |
1 Day | 0 |
1 Week | +10 |
1 Month | +50 |
1 Year | +90 |
Subject table
The probability that someone knows you, is obviuosly based on the education and on the quantity of informations that the person can obtain (a king or a governor must be more informed than a simple farmer), but also on the profession (a thief probably knows much more about thieves than a smith).
GM discretion to classify persons and apply bonus.
"Known", "Famous" and so on means that this is the lowest possible result in that circumstance (except for an automatic failure).
Subject L.P.s |
Same or related profession | High info subjects | Medium info subjects | Low info subjects |
1-4 |
0 |
0 |
-10 |
-20 |
5-9 |
+30 |
+20 |
-5 |
-15 |
10-19 |
+60 |
+40 |
0 |
-10 |
20-29 |
+100 |
+60 |
+20 |
-5 |
30-34 |
Known |
+80 |
+40 |
0 |
35-39 |
Famous |
+100 |
+60 |
+20 |
40-44 |
Very famous |
Known |
+80 |
+40 |
45-46 |
Most famous |
Famous |
+100 |
+60 |
47-48 |
Legend |
Very famous |
Known |
+80 |
49 |
Legend |
Legend |
Famous |
+100 |
50 |
Demi God |
Legend |
Legend |
Legend |